GLOSSARY/Abbreviations
A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, W, X, Y, Z |
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A-A - Air-to-air.
AAA - Anti-Aicraft-Artillery.
Aardvark - F-111.
AAI/APX - Air-to-Air Interrogator.
AAR - Air-to-Air Refueling.
AAW - Antiair Warfare.
AB - Afterburner.
ABCCC - Airborne Battlefield Command and Control Center.
ABORT - Directive to cease action/attack/event/mission.
ACA (Airspace Coordination Area) - A three-dimensional
box in the sky defined by grid and/or land references and an altitude
block (AGL). The intent of an ACA is to allow simultaneous attack
of targets near each other by multiple fire support means, one
of which is air. (See Army Field Manual 6-20).
ACBT - Air Combat Training; a general term which includes
(D)BFM, (D)ACM, and (D)ACT.
ACC - Air Component Commander.
Acceleration Maneuver - An offensive or defensive maneuver,
flown in the vertical plane, if possible, designed to increase
or reduce distance from an object. A low Yo-Yo is an acceleration
maneuver.
ACE - Airborne Command Element (AWACS/ABCCC).
ACM - Air Combat Maneuvering; training designed to achieve
proficiency in element formation maneuvering and the coordinated
application of BFM to achieve a simulated kill or effectively
defend against one or more aircraft from a planned starting position.
ACO - Airspace Control Order. Document that details all
approved airspace requests. The ACO will complement the ATO cycle
and serve as the single planning document for airspace considerations.
ACT - Air Combat Tactics; training in the application of
BFM and ACM skills to achieve a tactical air-to-air objective.
ACMI - Air Combat Maneuvering Instrumentation.
Action - The point of the initial position-to-target run
where the pre-briefed maneuver is begun. Also, the Officers
Club on Friday.
Adnan 1 - Iraqi AWACS aircraft.
ADA - Air Defense Artillery.
ADIZ - Air Defense Identification Zone.
Adverse Yaw - The tendency of an aircraft to yaw away from
the applied aileron while at high angles of attack.
Advisory Control - A mode of control in which the controlling
agency has communications but no radar capability.
Aerodynamic Center - A point on the wing chord through
which aircraft lift is directed. The aerodynamic center is usually
defined as the point on the longitudinal axis of the airplane
where the lift vector is centered. The distance between the aerodynamic
center and the center of gravity is static margin, and is the
major factor affecting the longitudinal static stability of the
aircraft.
AEW - Airbone Early Warning.
AFAC - Airborne Forward Air Controller.
Afterburner - Acceleration over and above normal military
power, achieved by spraying fuel out the back of the engine.
A-G - Air-to-Ground.
AGL - Altitude above ground level.
AGM - American designation for Air-to-Ground Missiles.
AGM-65 - An optically-guided A-G missile.
AHC - Advanced or Aircraft Handling Characteristics; training
designed to gain proficiency in and to exploit the flight envelope
of the aircraft, consistent with operational and safety constraints.
AI - Air Interdiction/Air Intercept.
Airborne Order - A command authorization for tactical flight
(departure time will be specified).
Air Refueling Time - Planned lapsed time from ARCT to drop
off.
Air Refueling Track - A flight path designated for air
refueling.
Aileron - A trailing-edge wing control surface used to
roll aircraft.
AIM - Air Intercept Missile.
Aiming Funnel - An element of the HUD display in DGFT mode.
Aiming Reticle - A visual aid to help improve probability
of hitting a target. If a target is inside the reticle, you have
a good chance of hitting it.
Airfoil - Curved wing or blade surface designed to produce
lift when air passes over it.
Airframe - Basic construction of the aircraft.
Airspeed - The velocity of the aircraft in relation to
the surrounding air.
All-aspect - Weapons which are effective at any angle to
the target.
ALIC - Aircraft launcher interface computer.A
ALO - Air liaison officer.
ALPHA CHECK - Request for bearing and range to described
point.
ALQ-131 - A jamming pod mounted on the underside of the
F-16 designed to counter enemy radar.
ALT - Altitude above sea level.
AMRAAM - Advenced Medium Range Air-to-Air Missile.
ANCHOR - Orbit about a specific point; ground track flown
by tanker. Information call indicates a turning engagement about
a specific location.
Angels - Altitude of friendly aircraft in thousand of feet.
Viper is at angels 23" means that the pilot is at 23,000
feet. It is also the name of the U.S. Navy demo team.
Angle of attack - The angle formed by an aircrafts
direction of flight and its longitudinal axis.
Angle of climb - The angle of the aicraft nose above the
horizon.
Angle of dive - The angle of the aircraft nose below the
horizon.
Angle-off - The distance, measured in degrees, between
heading and the bandits heading. This angle tells you relative
fuselage alignment.
Angle of Tail (AOT) - Angle formed between the flight path
of an attacking aircraft and its target.
Anti-radiation missile - A missile which homes on radio
frequency radiation.
AOA - Angle of Attack.
AOB - Air Order of Battle.
A-POLE - The distance from the launching aircraft to the
target when the missile begins active terminal guidance.
Apache - AH-64 attack helicopter.
Apex/Alamo - Russian-built, radar-guided missile.
APG-66 - Designator for the radar installed in the F-16.
Aphid/Archer - Russian-built,all-aspect heat-seeking missile.
AR/NWM - Air Refuel/Nose Wheel steering system.
ARCING - Cutoff in plane of target motion to decrease range
to targetdefender allows attacker to use cutoff.
ARM/ARMED (Safe/Hot) - Select armament (safe/hot), or armament
is safe/hot.
ARCP - Air Refueling Control Point; the planned geographic
point over which the receiver(s) arrive in the observation/precontact
position with respect to the assigned tanker.
ARCT - Air Refueling Control Time; the planned time that
the receiver and tanker will arrive over the ARCP-
ARIP - Air Refueling Initial Point; the planned point to
enter the refueling track.
Armament Safety Check - Action taken by an aircrew to review
armament selection switches to preclude the inadvertent -launch/release
of armament (Switches Safe).
ARS - Air Rescue Service.
AS FRAGGED - Fighter, FAC, mission package, or agency will
be performing exactly as stated by the air tasking order.
ASPECT - Request/comment regarding target aspect information.
ASAT - Advanced Situational Trainer.
Aspect angle - This is the angle formed by the intersection
of two lines /the line from you to the target and the line through
the targets longitudinal axis/. On the HUD, the aspect angle
is represented by a caret on the aiming reticle. If the MiG is
comming at you head on, the aspect angle is 180 deg and the indicator
will be at the top of the Aiming Reticle.
ASM - Air-to-Surface Missile.
ASOC - Air Support Operations Center.
ASUW - Antisurface Warfare.
ASW - Antisubmarine Warfare.
ATO - Air Tasking Order (Frag)-Assigns air-to-air and air-to-surface
targets, TOTS, and mission support information.
ATOC - Allied Tactical Operations Center (NATO).
Attack Restriction - Ingress, ordnance delivery, or egress restrictions
depending on situation, i.e., threats, weather, terrain, ROE,
etc.
Atoll - Russian-built, rear-aspect heat-seeking missile.
Attack geometry - The spatial relationship between an attacking
pilot and his quarry.
ATTACK AXIS - An orientation direction usually thought
of as an imaginary line passing through the target on some particular
headingexample, the range run-in heading.
AUTHENTICATE() - To request or provide a response for a
coded challenge.
AUTONOMOUS - Aircrew is operating without benefit of GCI/AWACS
control.
AUTONOMOUS INTERCEPT - Intercepts initiated by aircrew
when no target information is being received from command and
control sources.
Autopilot - A feature of the flight control computer allowing
it to fly the plane.
Avionics - An aircrafts electronic systems.
AVTR - Airborne Video Tape Recorder.
AWACS - Airborne Warning And Control System.
Backfire - Tu-26.
Badger - Tu-16.
BAI - Battlefield Air Interdiction.
Ballistic - Something with the aerodynamic qualities of
a rock,i. e. out of control. Never used to describe F-16 BFM.
Bandit - A plane identified as an enemy aircraft.
Bank - To roll left or right in the air so that your lift
vector is no longer vertical.
BARO - A term used synonymously used with System Altitude.
(See System Altitude)
BARREL ROLL MANEUVER - A vertical rolling maneuver used
to reduce aspect angle while keeping sight of the bogey and maintaining
nose-tail separation.
BASE (Number) - Reference number used to indicate such
information as headings, altitudes, fuels, etc.
BCE - Battlefield Coordination Element.
BDA - Bomb Damage Assessment. Summary of enemy surface
targets destroyed or damaged.
BDZ - Base Defense Zone (NATO).
Bear - Tu-95.
Bear - F - Tu-142.
BEAM/BEAMER (Direction) - Aircraft maneuvering stabilized
within 700 to 1100 aspect; generally given with cardinal directions:
east, west, north, south.
BELLYCHECK - A momentary unloaded bank to check the blind
side of a turning aircraft.
()BENT - Identified system inoperative.
BFM - Basic Fighter Maneuvers. What you do to kill the
other pilot once you are in a fight. BFM implies a single plane
rather than a formation.
BFM ADVANTAGE - The command or use of maneuvering airspace
usually OUT OF PLANE OF A BANDIT`S TURN TO ALLOW the attacker
to gain or maintain an offensive advantage or close to a gun solution.
Requires positional and/or energy advantage.
Bingo - Fuel level is such that immediate RTB is required.
Bitchin Betty - An electronic female voice utilized
in the F-16 to warn the pilot of potentially dangerous situations.
Blackbird - SR-71A.
Black Hawk - UH-60 transport helicopter.
Blackout - A loss of vision /or consciousness/ due to pulling
too many positive Gs.
Blackjack - Tu-160.
Blast fragmentation warhead - A warhead designed to explode
with a large of shrapnell.
Blinder - TU-22.
Blip - The image of a radar return appearing on the REO.
BLIND - No visual contact with friendly aircraft; opposite
of term "VISUAL."
BLOWTHROUGH - Directive/informational call that indicates
aircraft will continue straight ahead at the merge and not turn
with target/targets.
Bogey - An unidentified aircraft.
BOGEY DOPE - A request for bearing and range to bogey and
as available, heading, speed, and altitude.
BOMB RANGE (BR) - The horizontal distance a bomb will travel
from release to impact.
BOMB TRAIL - The distance that represents bomb drag in
weapon ballistic computation.
BONE - Term used to indicate the formation will remain
in a Racetrack-type holding pattern (with all wingmen's tums into
lead); exit formation must be specified by lead.
BRA - Bearing, range, and altitude of target
BREAK AWAY - Tanker/receiver call indicating immediate
vertical and nose/tail separation between tanker and receiver
is required.
BOX - Groups/contacts/formations in a square or offset
square.
Bracket - A maneuver in which a pilot and his wingman separata
to both sides of an oncomming bandit. This forces the bandit to
commit to one plane, leaving him vulnerable to attack from the
other. A bracket is followed by a drag maneuver.
Break (Up/Down/Right/Left) - A defensive combat
maneuver used when a plane is attacked from the rear. It is performed
by turning sharply into a pursuers line of attack in an
attempt to make him overshoot.
Brewer - Yak-28.
BREVITY - Term used to denote radio frequency is becoming
saturated/degraded and briefer transmissions must follow.
BROADCAST - Request/directive to switch to Broadcast Control.
BROKE LOCK - Loss of radar/IR lock-on (advisory).
Broadcast Control - A mode of control that passes target
information by referencing a designated location, series of locations,
or grid system.
Buffer Zone (BZ) - Airspace of defined dimension and adjacent
to or near borders which may have special restrictions.
BUDDY SPIKE (Position/Azimuth/Altitude) - Receiving friendly
AIRWR.
BUGOUT (Direction) - Combat separation for low fuel, loss
of tactical advantages or accomplishments of mission objectives;
intent is to permanently separate from that particular engagement/attack.
BULLSEYE - An established reference point from which the
position of an aircraft can be determined.
BULLSEYE - An established reference point from which the
position of an aircraft can be transmitted. Sometimes referred
to as "broadcast control" if more than one bullseye
is used, designate by Alpha, Bravo etc.
BUMP/BUMP-UP - A fly-up to acquire line of sight to the
target or laser designation.
BUNT - A pushover maneuver.
BURNER - Directive to select/deselect afterburner (generally
to fly at maximum speed).
BUZZER - Electronic communications jamming.
BUFF - Big Ugly Fat Fucker; the nickname for the B-52.
Buy the farm - Go to the big F-16 pasture in the sky.
BVR - Beyond Visual Range.
C3 - Command, Control and Coordination.
Callsign - A codename for a particular fighter pilot.
CAP - Combat Air Patrol.
CAS - Close Air Support.
Cat 1, 2, 3 - Load Category, where Cat 1 is the lightest.
CATA - Collision Antenna Trail Angle. The azimuth of your
radar antenna when tracking (locked on) a target that is on a
collision course with your aircraft.
CBU - Cluster Bomb Unit.
CCA - Command and Control Agency.
C^2 - Command and Control.
C^3 - Command, Control, and Communications.
C^3CM - Command, Control, and Communications Countermeasures.
C^3I - Command, Control, Communications, and Intelligence.
CCT - Combat Control Team.
CCIP - Continuously Computed Impact Point. The HUD designation
for air-to-ground bombing mode using Mk84 bombs.
Center Point - The exact center of the HUD.
Central Command - Main command center in any theater.
Cell - Two or more tankers/bombers flying in formation.
Center of Gravity (CG) - That point along the horizontal
axis, fore and aft of which airplane weight is equal.
CFF - Composite force training or con formal fuel tank.
Chaff - Packages of tiny foil strips dropped from F-16
that confuse radar-guided missiles.
Charlie - Cool pilot talk for Yes" as in Thats
a charlie."
CHAMPAGNE - An attack of three distinct groups with two
in front and one behind. The leading two groups are attempting
to bracket with the trailing third group flying up the middle.
CHANDELLE TURN - A near vertical turn up, used to attack
a high bandit from a medium to front quarter aspect. Does not
require as much altitude separation as the Immelmann turn. Should
terminate in a rear hemisphere weapons envelope with overtake.
CHATTERMARK - Begin using briefed radio procedures to counter
comm jamming.
CHEAP SHOT - A qualifying statement to indicate the shot
had low probability of success.
CHECK ( ) - A directive statement made to momentarily monitor
(specified items/systems).No response is required if status is
normal.
CHECK LEFT/RIGHT - By GCI: Alter course ( ) degrees left
or right momentarily for airborne search positioning, then resume
original heading.
By Flight Lead: Alter course to new heading, 30 degrees if not
specified.
CHECK ANGELS /FUEL - An information statement made by GCI
to aircrew ng ACBT. No aircrew response required.
CHICKS - Friendly fighter aircraft.
CHRISTMAS TREE - Directive to briefly turn on exterior
lights to enable visual acquisition.
CIRCLE (RIGHT/LEFT) - Flight-lead-directed defensive maneuver
in which the flight establishes a circular holding pattern for
mutual support.
CLEAN - No radar contacts; used to confirm a good battle
damage check (i.e., no air-to-surface ordnance remaining on the
wingman's aircraft).
CLEAR - No enemy aircraft are a threat to your rear quadrantthat
is, your six is clear. Also used when flight lead is authorizing
change of command or role swap for wingman from supporting to
engaged.
CLEARED - Requested action is authorized (no engaged/support
roles are assumed).
CLEARED DRY - Ordnance release not authorized.
CLEARED HOT - Ordnance release is authorized.
CL Max - Maximum Coefficient of Lift
Occurs at that angle of attack at which lift is maximum, thereby
creating the maximum turn rate and maximum G loading for any condition
of flight.
Clock Code - Description of position using the aircraft
as a reference: the nose is 12 o'clock; the tail is 6 o'clock.
Close Control - A mode of control varying from providing
vectors to providing complete assistance including altitude, speed,
and heading.
Closure - Relative velocity of one aircraft in relation
to another.
CLOSE CONTROL - The maximum degree of control that GCI
can provide.
CLOSING - Bandit/bogey/target is getting closer in range.
Closure rate - The rate at which a targeted MiG is closing
on your F-16 /+ number/ or pulling away /- number/.
Coalition - The combined forces arrayed against Iraq in
Operation Desert Storm.
Collision Course - A flight path along which an aircraft
is directed towards a point at which it will collide with another
aircraft.
COMAO - Combined Air Operations. Combat Separation (AWACS)
See classified description para 4-2(b)5. Combined Multinational.
Comm Jamming Attempt to interrupt communications.
Comparison Diagram - A chart comparing turn rate, radius,
and excess power for two different aircraft. Also called energy/maneuvering
(E/M) diagrams.
Compass Call - A C^3CM platform.
Composite Force Training - Scenarios employing multiple
flights of aircraft, each under the direction of its own flight
leader. Requires a minimum of three different types of aircraft
in three different mission roles.
COMMS - Communications.
Continuous wave radar - A radar which emist a continuous
beam of energy. Also known as doppler radar.
Contrails - Trails of vapor in an aircrafts wake.
They are generated by high G turns.
COLD - In context; attack geometry will result in a pass
or roll out behind the target; or, on a leg of the CAP pointed
away from the anticipated threats. Air-to-surface, dry or no-ordnance
attack.
"COLD" SIDE - The side of the RED opposite that
where collision antenna train angle occurs.
COMEBACK HIGH/ LOW/LEFT/RIGHT - Informative call requesting
the addressed fighter to reposition accordingly.
COMEOFF (Left/Right/High/Low/Dry) - A directive to maneuver
as indicated to either regain mutual support or to deconflict
flight paths for an exchange of engaged and supporting roles.
Implies both "visual" and "tally."
COMMITTED/COMMIT - Fighter intent to engage/intercept;
weapons director (WD) continues to provide information.
Condition of Vulnerability - A condition with the defender
in the lethal envelope of the attacker's weapon system. It is
possible for combatants to arrive at a mutual condition of vulnerability,
particularly during a head-on pass.
CONNING - Leaving contrails or otherwise marking aircraft
position.
CONTACT - Radar/IR contact at the stated position; should
be in bearing, range, altitude (BRA), Bullseye, or geographic
position format.
CONTACT - Radar and/or IP pick-up at the stated position.
Position usually stated in magnetic bearing, range, altitude (BRA),
Bullseye, or geographic position format if locked on. Friend or
foe unknown.
CONTINUE - Continue present maneuver; does not imply clearance
to engage or expend ordnance.
Control zone - The area behind the bandit where the attacking
pilot can establish a stable position from which to employ his
weappons and counter any defensive move.
Coot - A - Il-20.
Corner velocity - The minimum speed at which an aircraft
can pull its maximum rated Gs.
Corsair - A-7
Court-martial - A trial before a board of field grade officers
for a serious breach of the UCMJ.
COUNTEROFFENSIVE MANEUVERING - Maneuvers which are performed
by an aircraft under attack and which are designed to negate the
present threat and proceed to an offensive position as the attacker.
COVER - Directive to assume briefed support position and
responsibilities.
CR - Control and Reporting.
CRC - Control and Reporting Center.
CRP - Control and Reporting Post.
CRANK (Direction) - F-Pole maneuver; implies illuminating
target at radar gimbal limits.
CROSS TURN/CROSS - A 180 heading reversal by a flight where
aircraft turn into each other.
CS - Antipersonnel chemical incapacitating agent (tear
gas).
CSAR - Combat Search and Rescue.
Crusader - F-8
Cub - AN-12
CUTOFF - Request for, or directive to, intercept using
cutoff geometry.
DAISY CHAIN - Numerous fighters in-trail maneuvering for
shots on one another.
DCA - Defensive counter air.
DEADEYE - Informative call by an airborne laser designator
indicating the laser is inoperative.
DEFENSIVE (Spike/Missle/SAM/Mud/AAA) - Aircraft is in a
defensive position and maneuvering with reference to the stated
condition. If no condition stated maneuvering is with respect
to A/A threat.
Defensive Maneuvering - Maneuvers designed to negate the
attack/ordnance of a threat.
Defensive Spiral - A descending, accelerating dive using
high G and continuous roll to negate an attack and gain lateral
separation.
DEFENSIVE TURN - A planned turn designed to prevent an
attacker from entering/ remaining in the defender's vulnerable
cone. This maneuver has limitations since it may allow arcing;
however, done early enough and properly executed, allows defender
to keep sight, makes attacker's BFM problem more difficult, and
may cause attacker to overshoot.
DEPLOY - Directive for the flight to maneuver to briefed
positioning.
Dead-reckoning - Navigating without instruments.
Death Dot - CCIP HUD mode indicator showing where the bombs
will hit.
Delta Sierra - Dog Shit, meaning bad." The
weather is Delta Sierra."
Delta Dagger - F-102.
Delta Dart - F-106.
DGFT - The HUD designation for air-to-air gun mode.
Diamond X - A missile-mode HUD indicator.
DISENGAGE - Discontinue the current attack.
DIVERT - Proceed to alternate mission/base.
DISC - Disconnect.
DLZ - Dynamic launch zone.
DMPI - Desired mean point of impact-.
DOLLY - Data link equipment
DOPE - Directive to "delay the engagement."
Dogfight - A maneuvering air-to-air engagement with an
enemy plane.
DR - Dead reckoning; navigation technique estimating position
based on last known position, heading, speed, and time. EC
Drag factor - An index for the increase in drag caused
by loading an external store.
Drag- An ACT maneuver in which one plane decoys the enemy
into a chase while the other sneaks behind for the kill.
Driver - A pilot flying the plane in a two-seater; also
used as a term for pilot in a one-seater like the F-16.
DUKE IT OUT - Meet the enemy head on to engage.
DUR - The HUD designation for air-to-ground bombing mode
using Durandal bombs.
Durandal - A bomb that drives into an airstrip before exploding,
making repairs much more difficult.
Duty Roster - The crew chiefs list of available pilots.
Eagle - F-15
EBS - Electronic Battlefield Series.
EC - Electronic Combat.
ECCM - Electronic counter-countermeasures.
ECHELON (Cardinaldirection) - Groups/contacts/formation
with wingman displaced approximately 45 deg behind leader's wing
line.
ECM - Electronic Countermeasures.
Egress - Flying out of the target area.
EID - Electronic Identification.
Elbow - Also known as control zone." The area
behind the bandit where the attacking pilot can establish a stable
position from which to employ his weapons and counter any defensive
move.
ELINT - Electronic Intelligence Equipment.
Element - A flight of two aircraft.
EMCON - Emission control.
Engagement - Maneuvers by opposing aircraft attempting
to achieve/prevent weapons firing positions.
Engage - Commence BFM.
ELEMENT - Formation of two aircraft.
ENGAGED (FIGHTER) - Indicates the fighter or element is
maneuvering to attain or deny weapons release parameters or is
in the visual arena maneuvering in relation to the targetWC stops
providing specific target information and continues with situation
awareness information.
Envelope - The safe or effective ranges of operation for
aircraft or missile systems.
Escape window - A pilots opportunity to successfully
disengage from a dogfight.
EW radar - Early Warning radar.
E-O - Electro-Optical.
EOB - Electronic Order of Battle.
EON - AMRAAM Engagement Order Number.
EPA - Evasive Plan of Action.
E-Pole - The range from a threat aircraft that a drag must
be accomplished to kinematically defeat any missile the bandit
could have launched or is launching.
ETA - Estimated Time of arrival.
ETAC - Enlisted Terminal Attack Controller.
EW - Electronic Warfare/Early Warning.
EXTEND (LEFT/RIGHT) - Gain energy and distance using proper
energy profile with the possible objective of reentering the fight.
EXTENSION - A straight-line unloaded (slightly less than
1 G) acceleration maneuver. This maneuver may be interrupted by
a series of checkturns so that the extending fighter can maintain
sight of the attacking aircraft.
ESTIMATE - Using information available to provide data
required, implies degradation.
EXTEND (Direction) - Directive to gain energy and distance
with the possible intent of reengaging.
EYEBALL - Fighter with primary visual identification (VID)
responsibility.
FAC - Forward Air Controller.
FACP - Forward Air Control Post (radar station).
FCS - Fire Control System.
FADED - Previous radar contact is lost
Fagot - Mig-15.
Falcon - F-16.
Fantail - La-15.
Fargo - Mig-9.
FAST - Target speed is estimated to be 600 knots ground
mach 1 or greater.
Farmer - MiG-19.
Fencer - Su-24.
FEBA - Forward edge of the battle area as set during the
scenario briefing.
FEET WET/DRY - Flying over water/land.
FENCE - Boundary separating hostile and friendly area.
FENCE CHECK - Set cockpit switches as appropriate.
Feather - Yak-15, 17.
Fiddler - Tu-28P.
FIGHTER DOPE - Request for bearing and range to friendly
aircraft.
Fighter jock - A slang term for a fighter pilot.
Fire and Forget - Designates a self-guided weapon.
Firebar - Yak-28.
Fishbed - MiG-21.
Fishpot - Su-9, 11.
Fitter - Su-7, 17, 20, 22.
Flagon - Su-15, 21.
Flak - Shrapnel from an AAA battery.
Flanker - Su-27.
Flanker -D - Su-33.
Flaps - A wing control surface designed to increase lift.
Flares - Magnesium-based packages designet to fool heat-seeking
missiles when released from your F-16.
FLANK/FLANKING - Target with a stable aspect of 120 deg.
to 150 deg.
FLARES - Flares have been detected or directive to deploy
flares.
FLASH (MODE) - Temporary activation of IFF transponder
on desired mode/code.
Flashlight - Yak-25.
FLIR - Forward-looking infrared.
FLOAT - Directive/informative to expand the formation laterally
within visual limits to maintain a radar contact or prepare for
a defensive response.
FLOT - Forward Line of Own Troops.
Flogger-B - MiG-23.
Flogger -D,J - MiG-27.
Flora - Yak-23.
Fly the needles - Follow the ILS flight path indicators.
Fly-by-wire - A design whereby all the controls of the
plane are controled directly by the flight computer based on input
from the control stick.
Fokker - German WWI fighter plane.
FOLLOW DOLLY - Follow data-link commands.
Forger - Yak-38.
FOX - Air-to-air weapons employment.
Fox one - A radio call from a friendly aircraft announcing
that he is firing a radar-guided missile.
Fox Two Mike - A radio call from a friendly aircraft announcing
that he is firing an AIM-9M Sidewinder.
Fox Two - A radio call from a friendly aircraft announcing
that he is firing an AIM-9P Sidewinder.
FOX THREE - Simulated/actual launch of AMRAAM/Phoenix missile.
FOX FOUR - Bomber gunner has simulated firing on a target.
FOX MIKE - VHF/FM radio.
Foxbat - MiG-25.
Foxhound - MiG-31.
Foxtrot Uniform - Fucked Up. My radar is Foxtrot
Uniform."
F-Pole - The distance from the launching aircraft to the
target at missile impact.
Frag - Fragmentary Order (ATO).
Frag list - A list of military targets ordered by priority.
Freestyle - Yak-141
Fresco - Mig 17
Frogfoot - Su-25.
FSCL - Fire Support Coordination Line.
Fulcrum - MiG-29.
Furball - A frantic dogfight.
FUSELAGE REFERENCE LINE (FRL) - A basic reference line
extending through the fuselage, parallel to the longitudinal axis
of the aircraft.
G - Gravitation force.
G suit - A suit worn by pilots to counter the physiological
effectsof high G force.
GADGET - Fire control radar / Emitter of radar equipment.
GADGET SICK - Airborne FCS/ ground equipment is degraded.
GADGET BENT - Airborne FCS/ ground equipment is inoperative.
GADGET WELL - Airborne FCS/ ground equipment is working.
Gainful - SA-6 Sam.
Gazelle - SA-342, French light attack helicopter.
GBU - Guided Bomb Unit.
GCI - Ground Controlled Intercept.
GIMBAL (Direction) - Radar target is approaching azimuth
or elevation limits.
Glarescreen - Term for the HUD.
Glareshield - Term for the HUD.
Glide Slope Deviation /GSD/ - Vertical deviation from the
ILS beam.
GLCM - Ground Launched Cruise Missile.
GLOC - Gravity Induced Loss of Consciousness.
Good landing - One you walk away from.
GO ACTIVE - Go to briefed Have Quick net.
GOB - Ground Order of Battle.
GO SECURE - Activate secure voice communications.
GORILLA - Large force of indeterminable numbers and formation.
GPS - Global positioning system.
Grail - SA-7 shoulder-launched SAM.
Grecko - SA-8 SAM.
GREEN (Direction) - Direction determined to be clearest
of enemy air-to-air activity.
GROUP - Radar target(s) within approximately 3 NM of each
other.
GUN (Direction) - Visual acquisition of gunfire, AAA site,
or AAA fire.
GUNS - An air-to-air or air-to-surface gunshot.
GUNS - Indicates a simulated guns shot.
GUNS BREAK - Directive call to perform a break out of the
plane.
GUNS JINK or JINK (DIRECTION) - Directive call to perform
gun defensive maneuvers.
HARM - High Speed Anti-Radiation Missile AGM - 88.
HARD (Direction) - High-G, energy sustaining turn.
HARD TURN - Maximum G turn sustaining energy. Whether to
use AB or not is a briefing item.
HARMONIZATION - The adjustment of a gun and sight of an
aircraft so that when within effective range, the tracking index
will indicate the impact point of the bullets.
Harrier - AV-8
HASSLE - Two or more aircraft involved in an air combat
maneuver.
Have Quick - A UHF jam-resistant radio.
HAWK - Staying above the flight.
Hawkeye - E-2.
HCA - Heading Crossing Angle.
HEAD - Target with an aspect of 160 deg. to 180 deg.
HEADS DOWN - Call to infom aircrew that leader/wingman
is head-down in the cockpit and wingman/leader is responsible
for clearing.
HEADS UP (Direction/Altitude) - Enemy/bogey got through;
no kill.
Heat signature - An infrared portrait" of an
aircraft or other object which determines its vulnerability to
heat-seeking missiles.
Hercules - C-130.
HFR - High Fidelity Radar.
HIAC - HARM interface adaptor computer.
HIDACZ - High Density Airspace Control Zone.
High Angle (Snap) Shot - A gun shot made with a high track-crossing
angle, normally attempted because a tracking shot was not possible
or desired.
HIMAD - High- and Medium-Altitude Air Defense.
HIMEZ - High Missile Engagement Zone (NATO).
HIGH - Target above 30,000 feet MSL.
HIGH DEFLECTION GUNSHOT - Gun attack during which the fighter
is firing as the bandit passes through the pipper at high angle-off.
Tracking is impossible due to excessive line-of-sight rate of
the bandit. High deflection gun shots normally terminate in close-in
overshoots of the target's flight path by the attacker.
HIT - Radar return in search (A/A). Weapons impact within
lethal distance (air-to-ground [A/G]).
High yo-yos - An out-of-plane fighter maneuver.
Hind - Mi-24 attack helicopter.
HOLD DOWN - Directive to key transmitter for DF steer.
HOLDING HANDS - Aircraft are joined in formation, implies
visual contact by all flight members.
HOOK (LEFT OR RIGHT) - Directive to perform an in-place
180 deg. turn.
HOOKING (LEFT OR RIGHT) - Directive/information call to
approach target from a single/indicated side.
Home plate - Home airfield.
Horizontal axis - The line running from wingtip to wingtip
of an aircraft.
Hornet - F/A-18.
Hostile - A contact positively identified as enemy in accordance
with (IAW) operational command ROE.
HOTAS - Hands On Throttle And Stick.
HOT - In context; attack geometry will result in rollout
in front of the target; or on a leg of the CAP pointing toward
the anticipated threats (A/A). Ordnance employment authorized,
expected, or completed (A/G).
"HOT" SIDE - The side of the REO where the collision
antenna train angle is located.
HOTEL FOX - HF radio.
HOUND DOG - Call made by supporting fighter or a wingman
indicating he has visual, tally, and a clear path to the bandit
and is in an advantageous position to engage. Clock position and
distance are normally added to indicate bandit position relative
to the flight, or wingman position relative to the leader.
HUD - Head-Up Display.
Hunter-Killer - Flight mix of F-4C; Wild Weasel and other
aircraft employed in SEAD operations.
IADS - Integrated Air Defense System.
ID - Directive to intercept and identify the target; also
aircrew ID accomplished, followed by type aircraft.
IFF/SIF - Identification Friend or Foe/Selective Identification
Feature.
IMMELMANN TURN - A vertical turn up designed to solve a
high angle-off and high aspect angle attack situation. Optimally
performed, the Immelmann turn should terminate in the defender's
6 o'clock, within heat missile range and a relatively high energy
state. Normally performed from head-on aspect with large altitude
separation.
IMC - Instrument Meteorological Conditions.
Intercept - A phase of an air-to-air mission between the
commit and engagement.
IN PLACE (Left, Right) - Perform indicated maneuver simultaneously.
IN TRAIL - Perform suggested maneuver maintaining relative
position in formation.
Intruder - A-6.
Im a dot - Im outta here, Im gone.
ILS beam - A composite radio beacon broadcasting the optimal
landing approach to a runway.
ILS - Instrumental Landing System
Ingress - Approach to a target area.
Intel - Military Intelligence.
In-plane maneuver - A maneuver performed without leaving
the horizontal plane.
I-R - Infrared.
IRCM - Infrared countermeasures.
JAAT - Joint Air Attack Team. Coordinated employment
of attack helicopters and fightersA employed against enemy ground
vehicles and personnel.
Jamming - The act of confusing enemy radar systems with
radio frequency noise.
JFACC - Joint Force Air Component Commander.
JFC - Joint Force Commander.
Jinking - Aircraft maneuvers designed to change the flight
path of the aircraft in all planes at random intervals (usually
to negate a gun attack).
JINKOUT MANEUVER - Unpredictable maneuvers to negate a
gun tracking solution. A series of changes in roll, pitch, and
G performed to prevent an attacker from achieving a gun tracking
solution. This maneuver will not be effective against missiles.
JMO(AIR) - Joint Maritime Operations (AIR).
Joint - US/Multi-Service.
JUDY - Aircrew has radar/visual contact on the correct
target, has taken control of the intercept and only requires situation
awareness information; weapons director (WD) will minimize radio
transmissions.
JUDY ANGLE - Call made by the fighter stating the fighter
will position himself in azimuth and GCI will provide range info
to the target from the fighter.
JFS - Jet Fuel Starter.
Joker - Fuel level is such that plans for egress and RTB
should begin.
Kill circle - The Aiming Reticle for an A-A missile.
KILL - Directive to commit on target with clearance to
fire in visual or beyond visual range; implies hostile and ROE
compliance; in training, fighter call to indicate KILL ROE has
been fulfilled.
KNOCK-IT-OFF - Terminate any intercept/ engagement in progress.
Knife fight - A hot and heavy fight with an enemy plane
at close quartes.
Knot - Short for nautical mile. A nautical mile is app.
6,076 ft.
Kts - Knots.
LADDER - Three or more groups/contacts/formations in
trail.
LAG CORNER - A maneuver, executed from an offensive position,
where excess energy is used to drive to defender's blind cone,
then a high G turn is used to solve angle off. This maneuver is
only effective if the attacker has an obvious turn performance
advantage.
LAG ROLL - A rolling maneuver, executed from an offensive
position, performed opposite the direction of target turn in an
attempt to reduce aspect angle and/ or control closure. Used to
achieve rear aspect heat missile parameters.
Lag pursuit - A combat maneuver where a pursuing pilot
aims the nose of his aircraft just outside his opponents
turn circle.
LANTIRN - Low-altitude navigation and targeting, infrared
for night.
Lateral (Pitch) Axis - A reference line running left and
right through thecenter of gravity of an airplane.
LCC - Land Component Commander.
Lethal Envelope - The envelope within which the parameters
can be met for successful employment of a munition by a particular
weapons system.
LEAD PURSUIT ATTACK - An attack geometry that will cause
the attacker to fly in front of the target. The nose of the attacker's
aircraft remains pointed ahead of the defender's aircraft.
LEAD TURN - A turn which is initiated prior to passing
the opponents 3/9 line.
Leading a target - Aiming a gun or unguided weapon just
ahead of an enemy`s flight path to allow for the distance he will
travel before the bullets or missile impacts.
Lift - The force that counters the weight of the aircraft
and enables it to fly.
LINE ABREAST - Two groups/contacts/formations/aircraft
side-by-side.
LINE-OF-SIGHT (LOS) - An imaginary straight line from an
observer's eye to a target.
Line of Sight Rate - An image's rate of movement across
the canopy.
Line Up - Fighter briefing to FAC.
LGB - Laser-Guided Bomb.
LNH - Launch.
LLTR - Low-Level Transit Route (NATO).
Load factor - The highest amount of Gs that should be pulled
if a given weapons system or device is installed at a particular
station.
LOC - Line of Communication.
Localizer Deviation /LD/ - Horizontal deviation from the
ILS beam.
Lock on - To acquire a target with radar for the purpose
of firing a weapon.
Locked - A call indicating a radar lock-on or Maverick
lock-on.
LOMEZ - Low Missile Engagement Zone (NATO).
Longitudinal axis - The line running from the tail to the
nose of an aircraft.
LOS /Line of Sight/ rate - The rate at which a target is
crossing your line of sight.
LOW - Target altitude below 10,000 feet AGL
LOW YO-YO - A maneuver, executed from an offensive position,
used to close on the target aircraft by the effective use of cutoff
and acceleration.
LORAN - Long-Range Navigation.
LUFBERRY - A circular stagnated fight with no participant
having an advantage.
Mach - Unit of speed measurement equal to the speed
of sound at sea level /about 760 ft/sec/.
Madcap - An-74.
Magic - French-built, all-aspect heat-seeking missile.
MAGNUM - launch of AGM-88 HARM.
Mainstay - IL-76, Russian AWACS aircraft.
Maneuverability - The ability to change direction and/or
magnitude of the velocity vector.
Maverick - The nickname for the AGF-65.
May-A - Il-38.
MARKING - leaving contrails or otherwise marking aircraft
position.
Maximum Coefficient of Lift - SeeCl Max.
MAXIMUM TURNING PERFORMANCE - Turn performance during which
the maximum obtainable turn rate is achieved.
MAXIMUM PERFORMANCE - Performance near the limits of the
maneuvering envelope, includes minimum speed, maximum speed, low
G, and placard G.
MEDIUM - Target altitude between 10,000 feet AGL and 30,000
feet MSL.
MERGE(D) - Informative that friendlies and targets have
arrived in the same visual arena.Call indicating radar returns
have come together.
MIA - Missing Inn Action.
MICKEY - Have Quick time-of-day (TOD) signal.
MIDNIGHT - Informative call advising that command and control
functions (GCI/AWACS) are no longer available.
MiG - Mikoyan/Gurevich, common designator for Russian-built
fighters.
MIL ( Milliradian ) - An angular measurement which subtends
one foot at 1.000· (17.45 mils equal 1 degree ). Also,
military power.
Military Crest - A position along a ridge or hill two-thirds
the distance from the base to the summit.
Military power - 100% RPM /thrust/.
MINIMUM ATTACK PERIMETER (MAP) - An imaginary circle centered
on the target which depicts the distance from the target at which
rollout occurs and tracking begins. The radius of this circle
varies with planned delivery parameters.
Mirage - French-built fighter aircraft.
Missile growl - An audible cue produced by the Sidewinder
seeker head.
MISS DISTANCE (MD) - The distance and direction of bomb
impact from the target due to imperfect release conditions.
Mixed Force - The employment of a single flight of different
types of aircraft, performing the same tactical role, under the
direction of a single flight leader.
MIW - Mine Warfare.
MEL - Directive to select military power.
MORT - Simulated kill on a friendly aircraft in ACBT.
Moss - Tu-126.
Mover - A moving target on the ground.
MRM - Medium Range Missile.
MR/MS - Mission Ready/Mission Support.
MRU - Military Radar Unit.
MSA - Minimum Safe Altitude as defined in the FLIP General
Planning Document.
MSL - Mean Sea Level.
MSLS - The HUD designation for air-to-air missile mode.
MUD (Direction-Type) - Indicates unknown RWR ground threat
displayed; followed normally by clock position.
MUSIC - Electronic radar jamming. On AI radar, electronic
deceptive jamming.
MUTUAL SUPPORT - The coordinated maneuvering of two or
more aircraft to provide combined firepower and survivability.
This coordination can be achieved via position, radio, fire control
system or a combination of these factors.
NCA - National Command Authority.
NCC - Naval Component Authority.
NAEW - NATO Airborne Early Warning.
NAKED - No RWR indications. Opposite of term "spike".
NAM - Normal Air Mode.
NATO - North Atlantic Treaty Organization.
Nautical mile - Nautical and aeronautical unit of distance
equal to 6,076 ft.
NEGATIVE CONTACT - Lack of radar and/ or SIF contact.
Negative Gs - The force you would experience if you were
swung in a circle by your ankles.
No joy - I dont see it.
NOB - Naval Order of Battle.
NORDO - No operative radio.
NOE /Nap-of-the-Earth/ flying - Flying as low to the ground
as possible to avoid enemy radar.
NOTCH (Direction) - All-aspect missile defensive maneuver
to place threat radar/missile near the beam.
NUDET - Nuclear Detonation.
NWS - Nose Wheel Steering.
NWSS/LGSI - Nose Wheel Steering System / Landing Gear Status
Indicator.
OCA - Offensive counterair.
Offensive Maneuvering - Maneuvers against an opponent to
achieve weapons parameters.
OFF (Direction) - Informative call indicating attack is
terminated and maneuvering to the indicated direction.
OFFSET (Direction) - Informative call indicating maneuver
in a specified direction with reference to the target.
Off-Station - Not in position.
On-Station - In position, ready for mission employment.
On the beam - Aligned to the ILS landing beacon.
OPEC - Organization of Petroleum Exporting Countries.
Ops Check - Periodic check of aircraft systems performed
by the aircrew (including fuel) for safety of flight.
OPTIMUM TURN - A turn during which energy remains constant
and turn rate is maximized.
Orion - P-3 anti-submarine aircraft.
Out-of-plane maneuver - A maneuver which entails leaving
the horizontal plane.
Overshoot - To fly past a pursued enemy aircraft.
PACKAGE - Geographically isolated collection of groups/contacts/formations.
PADLOCKED - Informative call indicating aircrew hqs "tally"
and cannot take eyes off an aircraft/ground target without risk
of losing tally/visual.
PAINT - Friendly AAI/APX interrogation retum.
Painted - To be illuminated by a search radar.
Parasitic drag - Skin friction drag.
PARROT - A military IFF transponder.
PDF - Panamanian Defense Forces.
Pd - Probability of damage.
Pb - Probability of hit
PERCH - Position from which an attack can be launched.
Phantom - F-4.
Pickling - Setting a weapon to fire at one specific location,
similar to a lock-on.
PICTURE - Situation briefing which includes real-time information
pertinent to a specific mission.
PIGEONS (Location) - Magnetic bearing and range to a specified
point.
PINCER - A tactic designed to maneuver an enemy into a
defensive position by simultaneous attack from both sides of bogey.
PIPPER - A HUD symbol representing an aiming line of sight.
The pipper is in the center of the reticle.
PIRQUETTING - Rolling an aircraft about its longitudinal
axis while pointed up or down at low G thus effecting a rapid
change in heading when higher G is again applied.
PITCH/PITCHBACK (Left/Right) - Directive call for fighter/flight
to execute a nose-high heading reversal.
Pigeons - Friendly aircraft.
Pincer - Attack bandit from opposite sides.
PIREP - Pilot-reported weather conditions.
Pitch - The movement of a plane in the vertical and longitudial
axes.
PJ - Pararescueman.
Pk - Probability of kill.
PLACARD G LIMIT - The limiting cockpit G for the particular
configuration.
PLANE OF TURN - Plane defined by the flight path of an
aircraft and its turn radius.
PLAYTIME - Amount of time aircraft can remain on station.
POINT - Directive for an element to turn towards each other
either as a defensive response or to reestablish a mutually supportive
formation.
Point of impact - Point along the leading edge of an airfoil
where the air separates and flows over the top and bottom surfaces.
POL - Petroleum, Oil, Lubricants.
POP - Starting climb for air-to-surface attack.
POPEYE - Flying in clouds or area of reduced visibility.
POSIT - Request for position; response normally in terms
of a geographic landmark, or off a common reference point.
POST ATTACK (Direction) - WD transmission to indicate desired
direction after completion of intercept/engagement.
POST-ATTACK (DIRECTION) - Cardinal direction weapons controller
assigns a fighter for the purpose of leaving the target area.
POST-ATTACK (HEADING) - Specific heading passed by the
weapons controller after aircrew has completed the attack.
POST HOLE - Rapid descending spiral.
Positive Gs - The force you would experience if swung in
a circle by your wrists.
POW - Prisoner Of War.
POWER - Reminder to set the throttles appropriately considering
the IR threat and desired energy state.
PRESS - Directive / informative call to continue the attack.
Normally given by supporting fighter in response to engaged fighter's
statement of intentions and means he is in a position to attack
should the engaged fighter's position deteriorate.
Primary Force - The flight(s) that are being protected/escorted.
PRESSING - Term describing a delay resulting in releasing
ordnance closer and/or lower to a target than planned.
Pre-strike-sweep - A sweep flown in advance of an attack
force to clean the area of enemy fighters.
Ps - Specific excess power; Probability of survival.
Puke - An insult to another pilot. An F-16 driver could
call an Eagle driver a twin-enngine puke".
PULLING - Descriptive of the situation where the bandit
is behind the one stating "I'm pulling."
Pulling lead - Purposely aiming in front of an enemy plane
while figuring in the distance to target and the targets
speed to insure the weapon scores a hit.
Pulse-doppler radar - A type of radar which emist a pulsed
rather than continuous signal.
PUMP - A briefed maneuver to stop closure on the threat
or geographical boundry while maintaining situation awareness.
Punch out - Eject.
PURE - Call indicating pure pursuit is being used or directive
call to go pure pursuit.
PURE PURSUIT ATTACK - An attack geometry that will cause
the attacker to fly directly at the target. The nose of the attacker's
aircraft remains pointed at the defender's aircraft.
PUSH (Channel) - Go to designated frequency.
PUSHING - Descriptive of the situation where the bandit
is in front of the one stating "I'm pushing".
QUARTER PLANE
MANEUVER - A maneuver, executed
from an offensive position, used to preserve nose-tail separation
and a positional advantage for future maneuvering when presented
with an impending flight path overshoot or to counter a reversal
attempt by the defender. An aggressive, exaggerated rolling pull
out of the bandit's plane of motion at close range to reposition
the attacker's lift vector at least 90 degrees away from the bandit's
plane of motion. This maneuver is often performed instead of a
high yo-yo when the attacker realizes too late how quickly the
aspect is increasing.
Ra - Maximum aerodynamic missile range.
RADIAL G - The vectored sum of cockpit G and gravity.
RANCH HOUSE (Altitude) - Directive or informative indicating
subject fighters will return to CAP.
RANGE WIND - That component of a wind that is parallel
to the attack axisi.e., headwind or tailwind.
Radar - Radio Detection And Ranging.
Rate of Turn - Rate of change of heading, normally measured
in degrees per second.
RAYGUN (Position/Azimuth/Altitude) - Radar lock-on to unknown
aircraft. Request Buddy Spike/Naked reply.
RCC - Rescue Coordination Center.
RDY - Ready.
Recon - Reconnaissance.
RECCE - Reconnaissance.
RED (Risk Estimate Distances) - Reference MCM 3-1, Volume
VIII. These distances are reasonable figures for employing weapons
near friendly forces in combat and are not minimum safe distances
for peacetime training use.
Redout - A loss of vision due to pulling too many negative
Gs.
REFERENCE (Direction) - Directive to assume stated heading.
REFERENCE (HEADING) - Heading to fly as directed by the
flight lead. Reference 270.
Relative Wind - The oncoming, instantaneous wind. For practical
purposes, the direction of the relative wind is exactly opposite
the flight path of the airplane.
Release cue - Cross hairs used to determine the time to
release your bombs if the bombsight is not displayed in the HUD.
REO display - Radar/Electro-Optical display.
RENO - Indicates that more than one radar contact is observed
and aircrew is able to distinguish the assigned target from chicks.
Does not imply sorted.
REVERSAL - A counter-offensive rolling maneuver designed
to reverse roles on an attacker after he overshoots.
RIFLE - AGM-65 launch.
Rhino - Unflattering nickname for the F-4 Phantom II.
Rmax - Maximum weapons range.
Rmin - Minimum weapons range.
ROCC - Regional Operations Control Center.
Rockeye (MK 20) - CBU with armor-piercing capability.
ROE - Rules of Engagement.
Roll - Rotate the aircraft around the longitudinal axis.
ROGER - Indicates aircrew understands the radio transmission;
does not indicate compliance or reaction.
ROLLING SCISSORS - A series of rolling maneuvers in which
each of two opposing aircraft is attempting to roll to his opponent's
6 o'clock. An energy depleting, maximum performance situation
which frequently ends up in a slow speed, high AOA descent.
Rookie - Pilot without flying experience.
ROZ - Restricted Operating Zone (NATO). Temporary area
restricted from fighter aircraft due to specialized operations.
RPM - Revolutions Per Minute. The percentage of power being
produced by your engine.
RTB - Return To Base.
Rudder - A vertical aircraft control surface used to turn
the plane without bank.
RUMBA - Ownship maneuvering and ranging (OMAR), F-15 angle
on ranging (AOR), F-16.
RUN/RUNNING (Direction) - Directive/Informative
Perform a defensive maneuver to place the threat radar/missile
on the tail.
RWR - Radar Warning Receiver.
S and D - Search and Destroy.
SA - Situational Awareness.
SAC - Strategic Air Command.
SAD - Situation Awareness Display.
SAFE - Selected Area For Evasion.
SAG - Surface action group.
SAM - Situation Awareness Mode.
SAM - Surface-to-Air Missile.
Sanitize - Area clear of threats.
SANDWICH - A situation where an aircraft / element finds
themselves in between opposing aircraft / element(s).
SANDWICHED - A situation where an aircraft/element finds
themselves between opposing aircraft/elements.
SA-6 Gainful missile - A SAM designed in 1967, and launched
from SAM sites against aircraft flying at medium heights. It is
more effective than SA-2, but can be fooled occasionally by ECM
and chaff.
SA-7 Grail missile - A shoulder-launched SAM designed to
be used against low-flying targets.
SA-8 Grecko missile - A truck-mounted, short-range, low
altitude SAM.
SAUNTER - Fly at best endurance. Loiter.
SCISSORS - A series of turn reversals designed to cause
an attacking aircraft to overshoot and lose nose-tail separation.
Scooter - A-4.
SCP - Stores Control Panel.
Scramble - Takeoff as quickly as possible.
Scramble Order - Command authorization for tactical flight
establishing an immediate departure time.
Screen - A type of defensive patrol. Differs from CAP in
that a screen is flown between the defended area and a threat,
while a CAP is flown directly above the defended area.
SEAD - Suppression of Enemy Air Defenses.
SEARCH LEFT / RIGHT / HIGH / LOW - Search area indicated
as briefed and report all contacts.
SEPARATE - Leave the fight/engagement due to loss of advantage,
change of odds or situation. Similar to bugout, except bugout
is usually permanent separation. May or may not reenter.
SEQUENTIAL ATTACK - Swapping of roles of engaged and supportive
fighters as one or the other comes into a more favorable position
to achieve a kill.
Semiactive - A system wherein the receiver uses radiations
or reflections from the target which has been illuminated by an
outside source.
Sentry - E-3 AWACS aircraft.
Separation - Distance between an attacker and defender;
can be lateral, longitudinal, or vertical.
SHACKLE - One weave; a single crossing of flight paths;
maneuver to adjust/ regain formation parameters.
SHADOW - Follow indicated target.
Sharped charge - An explosive device designed to penetrate
armor, concrete or other defensive shields.
Shilka - ZSU-23-4 mobile AAA battery.
SHIFT - Directive to illuminate second target with laser
designator.
SHOOTER - Aircraft designated to employ ordnance.
SHOTGUN - Launch of antiradiation (SHRIKE) missile by Wild
Weasel.
SHORAD - Short Range Air Defense.
Shrike - AGM-45A anti-radiation missile.
SICK - Described equipment is degraded.
Sidewinder - The nickname for the AIM-9 air-to-air missiles.
Sierra Creek - As in up Sierra Creek without a paddle."
Sierra Hotel - Shit Hot, meaning good." "The
weather is Sierra Hotel."
SIGHT PICTURE - Term used to describe the position of the
pipper at release.
SIGNAL CHARLIE - Landing area is clear; commence approach.
(NAVY air operations in control of airborne jets)
SIGNAL DELTA - Landing area is foul (not clear); commence
standard holding pattern. (NAVY air operations in control of airborne
jets)
SIGNAL BUSTER - Use maximum speed (burner for those so
equipped). (NAVY air operations in control of airborne jets)
SILENT - "GO SILENT" directive to initiate briefed
EMCON procedures.
Situational Awareness - A pilots ability to keep
track of his surroundings and foresee possible actions in air
combat.
Six oclock - Rear.
Skin friction - Aircraft wind resistance.
SKIP IT - Veto of fighter commit call; used by radar facility
when higher priority target is present, usually followed with
further directions.
SLCM - Sea Launched Cruise Missile.
SLICE - An informative call for fighter to execute a nose-low
heading reversal to reposition as stated . Often used to obtain
a change in flight path direction while maximizing radial G and
sustaining airspeed or accelerating.
SLICE/SLICEBACK (Left/Right) - Directive to perform a high-G
descending turn in the stated direction; usually 180 deg. turn.
SLOC - Sea lines of Communication.
SLOW - Target with ground speed of less than 300 kts.
SLUFF - Slow Ugly Fat Fellow, or the A-10.
Smart weapon - An A-G weapon which can lock onto a target
and guide itself to the point of impact.
Snakeye - A high-drag version of the Mk82.
SNAP SHOT - High angle off Attack or passing gun shot.
Attacker's turn rate does not equal defender's LOS rate, whether
intentional or unintentional.
SNAP ( ) - An immediate vector (bearing and range) to the
group described.
SNAP VECTOR - A quick vector to the requested position.
SOC - Sector Operations Center.
Soft target - A target withhout armour or other defensive
reinforcement, such as infantry, trucks and normal buildings.
Sonic boom - The shock wave created by breaking the soud
barrier.
Sortie - A mission.
Sorting - Using any available information such as radar
presentation, GCI information, etc., to determine which bandit
to attack.
SORTED - Criteria have been met which ensure individual
flight members have separate contacts; criteria can be met visually,
electronically (radar) or both. Final radar lock taken.
Sound barrier - The large increase in air resistance encountered
by aircraft approaching the speed of sound.
Spad - A WWI fighter.
SPARKLE - Target marking by a gunship or FAC using incendiary
rounds.
Specific Energy - Total mechanical energy per pound. Can
be loosely described as an airplane's total energy resulting from
airspeed and altitude.
Specific Excess Power (PS) - A measure of an airplane's
ability to gain or lose energy in terms of altitude, airspeed,
or combination there of also called energy rate and expressed
in feet per second or knots per second.
Spectre - AC-130U
Speed brakes - Aircraft control surface used to make a
quick reduction in speed while flying or to help stop the plane
after it has landed on the runway.
Split-Plane Maneuvering - Aircraft or elements maneuvering
in relation to one another, but in different planes and/or altitudes.
SPIKE - RWR indication of AT threat is displayed. Add clock
position, and type threat (radar/heat) if able.
SPITTER (Direction) - An aircraft that has departed from
the engagement.
SPLASH - Missile time of flight is expired or missile destroyed;
target or bomb impact.
Splash one MiG - Statement commonly spoken after successfully
downing an enemy.
SPLIT - Request to engage a threat; visual may not be maintained,
requires flight lead acknowledgement (air-to-air). Also, directive
to begin briefed maneuver/attack.
Spoof - Slang term for fooling" an enemy missile
with flares or chaff.
SPOOFING - Informative that voice deception is being employed.
SPOT - Informative that laser target designation is being
received.
SQUAWK ( ) - Operate IFF as indicated or IFF is operating
as indicated.
SRM - Short Range Missile.
Stall speed - The minimum speed at which an aircraft will
stall.
Stall - A loss of control of the plane due to low airspeed
or radical maneuvering in high altitudes.
Starfighter - F-104
STACK - Two or more groups/contacts/formations with a high/low
altitude separation in relation to each other.
STATUS - Request for an individual's tactical situation;
response is normally "offensive," "defensive,"
or "neutral" with number of targets. May be suffixed
by position and heading.
STERN - Request for, or directive to, intercept using stern
geometry.
STERN ONLY - Intercept will be completed using stern geometry.
A conversion to a "CUTOFF" will not be attempted.
STINGER - Formation of two or more aircraft with a single
in trail.
Stick - A pilots directional controller.
STOP - Strategic Orbit Point.
Stores - Anything which can be loaded onto an aircraft.
STRANGER - Unidentified traffic that is not a participant
in the mission.
STRANGLE ( ) - Turn off equipment indicated.
STRATFOR - SAC advisors to Tactical Air Forces (formerly
SAC ADVON).
Stratofortress - B-52.
STRF - Strafe.
STT - Single Target Tracking.
STROBE - AI radar indications of noise radar jamming.
STRIKE - An attack which is intended to inflict damage,
seize, or destroy an objective (nuclear operations in NATO).
Suppressor - Aircraft designated to employ ordnance against
defenses.
SUNRISE - Informative call that command and control functions
are available from GCI/AWACS (opposite of MIDNIGHT).
SUPPORTING - The act of assisting the engaged fighter in
killing the bandit while maintaining overall battle situation
awareness.
SWITCH/SWITCHED - Indicates an attacker is changing from
one aircraft to another.
TAC-A (Tactical Air Coordinator-Airborne) - An airborne
agency located far enough away from threats and jamming to provide
a communications relay between fighters, FACS, and ground agencies.
Typically aboard a FAC aircraft, ABCCC, or AWACS.
TACC - TacticalAir Control Center.
TACP - Tactical Air Control Party.
TACS - Tactical Air Control System.
Tactical Control - A mode of control similar to Close Control
with regard to type information provided except vectors are not
provided to the aircrew by the WC.
Tactical Separation - See classified description para 4-2d(l)(b)5.
Tactical Withdrawal - See classified description para 4-2d(l)(b)5.
TAF - Tactical Air Forces.
Target - Object being attacked.
TC - Transit Corridor (NATO). Air lanes established for
transit in the rear area of the battle theater.
TFR - Terrain-following radar or reference to low altitudes
pertaining to terrain-following radar.
TIC - Troops in Contact..
TL - Transit Level (NATO). Altitude blocks for deconfliction
and identification of inbound/outbound air traffic.
Tiger - F-5.
Tigershark - F-20.
Tally /ho/ - I see it.
Target bearing - The angle of the target from the front
of your F-16.
TAS - True Airspeed.
Taxiing - Steering your aircraft around while it is on
the runway.
TD box - The Target Designator box on the HUD.
Terrain masking - Flying behind terrain features to prevent
radar detection.
Threading the needle - Flying through the gaps in the air
defense radar systems.
Threat - (GCI/AWACS) Informative that an untargeted bandit/bogey
is within 10 NM of a friendly.
Thrust - RPM.
Thunderchief - F-105.
TIED - Positive radar contact with element/aircraft.
Tomcat - F-14.
Tone - An audio cue emitted by missile control systems
to indicate that the target has been acquired and is being tracked;
an indication that it is time to launch a missile.
TOF - Time of flight or actual time of flight. The time
from weapon release to weapon impact
TOT - Time Over Target.
Total G - Indicated G.
TRACK - A series of related contacts indicating direction
of travel.
TRACKING - Stabilized gun solution.
TRAIL - Tactical formation of two or more aircraft following
one another.
TRAILER - The last aircraft in a formation.
TRASHED - Informative call; missile in flight has been
defeated.
TTA - AMRAAM time to active.
TTI - AMRAAM time to intercept.
Track Crossing Angle - See Angle Off.
TTP - Tactics, Techniques, and Procedures. Vc
Closure between fighter and target expressed in knots, relative
velocity.
TUMBLEWEED - Describes one who is "NO JOY, "
·BLIND· and rapidly losing situation awareness,
in a request for directive commentary and orientation. Colloquially
NO TALLY; NO VISUAL, NO CLUE!
Turn circle - The radius of the turn circle.
Turn rate - How fast your plane is moving around its turn
circle.
TWI - Threat Warning Indicator.
TWS - Threat Warning System
UCMJ - Uniform Code of Military Justice. The legal
systems governing the conduct of all members of the U.S. Armed
Forces.
UNIFORM - UHF/AM radio.
UPWIND AIM POINT (UAP) - A point on the ground whose distance
and direction from a target represents an adjusted aim point,
usually for wind compensation in manual bombing.
VECTOR - Aircrew request / WC directive for a cutoff
heading to the entity described.
Vectored thrusting - Changing the direction of an airplane
engi`s thrust with angled nozzles or vanes.
Vertical axis - The line perpendicular to both the longitudinal
and horizontal axes.
Velocity Vector - A line representing the current direction
and magnitude of the path of travel.
Vertical Rolling Scissors - A defensive descending rolling
maneuver in the vertical plane executed in an attempt to achieve
an offensive position on the attacker.
VIC - Three groups/contacts/formations with the single
closest in range and an element in trail.
VICTOR - VHF/AM radio.
VID - Visual identification.
VISUAL - Visual contact with friendly aircraft. Opposite
of "BLIND".
Vmax - Maximum possible speed for that altitude.
Vmaxp - Maximum sustainable speed for a given altitude.
VMC - Visual Meteorological Conditions.
Vmc -Practical maneuvering cruise speed.
Vmin - Slowest practical speed.
Vk - Target velocity.
Visual - I see whatever it is you are describing.
VMS - Voice Message System
Voodoo - F-101.
WALL - Three or more groups/contacts/formations line
abreast/side-side.
Warthog - A-10.
Waterline - An artificial horizon line.
Wave drag - The drag caused by the shock waves created
by supersonic flight speed.
Waypoint - Locations of targets as computed by the F-16s
navigational computer.
WC - Weapons Controller.
WC^3 - Warning, Command, Control, and Communications.
WD - Weapons Director.
Weapons System - In regard to an-airplane, weapons system
refers to the combination of airplane/aircrew/ordnance/ground
crew/avionics, etc.
WILLY PETE - A white phosphorus smoke, rocket, grenade,
or artillery round used to provide a ground reference. Can be
employed as a bomb to provide a smokescreen.
Weapons evenlope - The area surrounding the enemy plane
where you are within the corredt range, aspect angle and angle-off
parameters to shoot a missile or the gun.
WEAVE - Continuous crossing of flight paths by members
of a formation.
WEDGE - Tactical formation of two or more aircraft with
the single in front and the other aircraft laterally displaced
on either side behind the leader's wing line.
WEEDS - Indicates that aircraft are operating close to
the surface.
() WELL - Described equipment is functioning properly.
Whiteout - The inability to distinguish colors during the
initial stages of a blackout.
WHAT LUCK - Request for results of mission/tasks.
WHAT STATE - Report amount of fuel and/or armament remaining
as requested; for training, repeat ordnance as follows:
# Radar = number of radar missiles shots remaining.
# Heat = number of IR missiles shots remaining.
# Gun = Gun on-board and bullets remaining.
# Fuel = pounds of fuel or time remaining.
WILCO - Will comply with received instructions.
Wild Weasel - A method of hunting SAMs by using your own
aircraft as bait; also the aircraft used for this mission.
Winchester - Out of ordnance /weapons/.
Wingman /Wingie/ - Flying partner. Combat aircraft generally
fly in pairs.
WOC - Wing Operations Center.
WORDS - Mission-pertinent information.
WORKING - Wild Weasel is gathering EOB on a designated
emitter.
WVR - Within Visual Range.
Yaw - Movement around the vertical axis of the aircraft.
Yo-Yo - An offensive maneuver that uses vertical maneuverin
to stay inside the enemys turn radius.
Zero - zero ejection
seat - Seat that will save a
crew member`s life down to zero airspeed and zero altitude, as
long as the aircraft is not inverted.
ZIPPER - Acknowledge radio transmissions with two clicks
of the mike button.